Spoiler Alert: Below are details I found in the first four hours of Dark Souls 3. I also discuss some elements from previous games in the series.
Dark Souls 3 comes out in just a few weeks in Japan, before heading West in April. I played for around 4 hours or so, and it feels a lot like Dark Souls, unsurprisingly. It was demanding, surprising, and full of fantastic environmental and creature design.
But instead of talking about such boring things as its difficulty, I thought I'd focus on the small things – lore fragments, little mechanical details – as they've always been my favourite part of these games. Below are the things I'd want to know going in.
via IGN Video Games http://ift.tt/1VOxVag
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