mercredi 7 octobre 2015

Dead Star = Geometry Wars + 20 Players + Strategy

The easiest comparison to make when talking about Dead Star is Geometry Wars. The two look somewhat similar, graphically, and you control your ship and fire your weapons largely the same way. Where the two diverge is in their approach to strategy.

Games like Geometry Wars will often throw a ton of enemies and missiles and lasers and whatever other weapons they have at you – all in a confined zone – to put your reflexes to the test. Dead Star – a multiplayer, team-based arcade-shooter with tons of depth, set in randomly-generated levels – in space! – can sometimes feel like a "bullet hell" game too, but it gives you more room to breathe and strategize with your team (which, in a full 20-player match, can be a sizeable 10 players total).

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